Article Source: University of Glasgow
Last Updated: 11 December 2025 11:10
Image: Dr Lynn Verschuren of the University of Glasgow’s Museums in the Metaverse team and Derek Shirlaw of the Glasgow Science Centre try out the un[box] VR kiosk at the Glasgow Science Centre. Credit Martin Shields.
The University of Glasgow has unveiled its first [un]box Virtual Reality kiosk, a self contained gateway to worlds that were once out of reach.
Visitors can put on a headset to explore virtual environments and engage with incredibly accurate 3D models of Cultural Heritage collections created by the £6.2million Museums in the Metaverse project, funded through the UK Government’s Innovation Accelerator programme.
Through the ‘museum in a box’ concept, the general public will get the first chance to interact with MiM platform using the un[box], ahead of the official online launch due to take place in the coming months.
Professor Neil McDonnell, principal investigator of the Museums in the Metaverse (MiM) project, said: “It's wonderful to see the Museums in the Metaverse in the wild, not just as a concept in development but as a living experience people can step into and enjoy.
“The reaction from the public has already been extremely positive, with visitors amazed at being able to examine in Virtual Reality artefacts like Dolly the Sheep’s skull or rare fossils. This is just the beginning we have so much more to show as MiM begins to roll out nationally, opening up hundreds of digitised objects and immersive environments to audiences around the world.”
The first [un]box has now opened at the Glasgow Science Centre for two weeks until 19 December 2025, to allow the public to engage with the MiM VR platform at a major visitor attraction in the city. While there, young people over 10 and adults of all ages can use the kiosk to visit a space station and examine incredibly accurate 3D models of precious natural history artefacts, including the skull of ‘Dolly the Sheep’ from the National Museums of Scotland and rare fossils and minerals.
Dr Gillian Lang, Director of Experience Development at Glasgow Science Centre, said: “We are thrilled to be able to give Glasgow Science Centre visitors the first opportunity in a visitor attraction environment to experience this ground-breaking immersive virtual environment. The collaboration with Museums in the Metaverse highlights the exciting and continuing potential of Scottish innovation and enhances interaction with the scientific culture that is woven into Scotland's heritage.”
The [un]box kiosk marks a major milestone for Museums in the Metaverse, a University of Glasgow initiative using immersive technology to unlock the potential of Virtual Reality for the cultural heritage sector and its audiences.
Museums have long faced a fundamental challenge: globally less than 10% of museum collections are typically on public display at any one time. Furthermore, not everyone is able to access heritage sites and collections in person. This could be due to geographical constraints or health considerations, for example.
The project is addressing this by creating 3D models of rare and precious objects that can be experienced in entirely new ways. Using VR kiosks and online platforms, visitors can walk through virtual museums or build their own exhibitions using digitised objects from some of Scotland’s most important collections.
So far, MiM has digitised nearly 450 objects in partnership with the University of Glasgow’s Hunterian Museum and National Museums Scotland, and created 15 virtual environments, including the Victorian lab curated for Lord Kelvin’s bicentenary.
At the un[box] kiosk visitors to the Glasgow Science Centre can explore pre-curated virtual museums. Once MiM is fully operational users will also be able to become curators themselves designing their own exhibitions from the growing collection of digital artefacts.
The technological foundation of MiM involves hundreds of photographs stitched together through photogrammetry and enhanced by skilled digital artists to create museum-quality 3D models.
Phase One of MiM launched in 2023 with £5.6 million support from the UK Government’s Innovation Accelerator programme.
During the first two years, MiM has developed 16 individual experiences, 3 of which will be launched publicly with the platform.
Recently the MiM team secured additional funding for Phase Two which has expanded the digital collection, refined the platform and will see MiM appearing via kiosks in museums and other visitor attractions in the coming months and years.
It is important to emphasise that MiM does not aim to replace traditional museums but rather complement them, bringing collections to life in new contexts and for new audiences. By removing physical barriers, enabling hands-on interaction with precious artefacts and empowering visitors to become curators MiM is helping reshape what museums can be in the digital age.
The first [un]box VR kiosk is now open at the Glasgow Science Centre until 19 December giving the public a chance to step into Scotland’s and the world’s cultural heritage like never before.
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